Ohmsha Game 3D mathematics to learn by example

Sebelum PPN:
Rp829.900
Spesifikasi
Author NameFletcher Dan Ian Perberg-Koichi Matsuda
ClassificationSpecialty
First Edition Date39722
Genreelectronic communication
Page Number459
Suitable Paper SizeB5

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Description
Since technologies such as 3DCG and physics simulation are often used in game development in recent years, commercial-based game development is impossible without an understanding of the underlying mathematics. Recently, there is even a tendency that the recruitment criteria for game programmers is "programming is a matter of course. Without knowledge of mathematics and physics, you will be disqualified as a game programmer." In this book, we will explain the mathematical elements (3D mathematics) used in game development and 3DCG in an easy-to-understand manner using many samples.
Recommended for such people Game developers, university and vocational school teachers and students, people interested in math

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